Oldalak2

2012. 04. 11.

Fxguide - Art of Rendering


Mike Seymour irt egy nagyon jó cikket a renderelőkről az fxguide.com-on, amiben az arnold szekcióban a Digic-et is megemlítik:

Arnold does have one major client not in films, but in the related area of gaming cinematics. Digic Pictures in Hungry is one of the top three cinematics companies in the world. The company’s first project was AC: Brotherhood, in mid 2010, and most recently Mass Effect 3. Everything in the cinematic was rendered with Arnold, except some FumeFX volume renders. At FMX they pointed out that the full HD frames character renders were around 45 min to 3 hours (face closeups) and backgrounds were 30 min – 2 hours.
“But keep in mind that lighting was very heavily based on indirect (big square area light behind the window, the rest is almost exclusively indirect illumination) so we needed more GI sampling than usual. And only the final renders (and a few tests were done in 1080p HD, before that the rendering and comp was in 720p).”

Nos, igen. Az ország nevét benézte a helyesírás-ellenőrző, remélem hamarosan kijavítják...

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